四川省遂宁市高中2019级第四学期期末教学水平监测英语试题
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遂宁市高中2019级第四学期期末教学水平监测
英 语 试 题
本试卷分第Ⅰ卷(选择题,共100分)和第Ⅱ卷(非选择题,共50分)两部分。总分150分,考试时间120分钟。
第 Ⅰ 卷
注意事项:
1.答题前,考生务必将自己的姓名、班级、考号用0.5毫米的黑色墨水签字笔填写在答题卡上。并检查条形码粘贴是否正确。
2.1-60小题选出答案后,用2B铅笔填涂在答题卡对应题目标号的位置上,非选择题用0.5毫米黑色墨水签字笔书写在答题卡对应框内,超出答题区域书写的答案无效;在草稿纸、试题卷上答题无效。
3.考试结束后,将答题卡收回。
第一部分:听力(共两节,满分30分)
做题时,先将答案标在试卷上。录音内容结束后,你将有两分钟的时间将试卷上的答案转涂到答题卡上。
第一节 (共5小题;每小题1.5分,满分7.5分)
听下面5段对话。每段对话后有一个小题,从每题所给的A、B、C三个选项中选出最佳选项,并标在试卷的相应位置。听完每段对话后,你都有10秒钟的时间来回答有关小题和阅读下一小题。每段对话仅读一遍。
1.What’s the man’s destination?
A. The British Museum. B. A bookshop. C. The train station.
2.What’s the man’s correct seat number?
A. No.5, Row 2. B. No.5, Row 3. C. No.5, Row 4.
3.What did the man do yesterday?
A. Watched TV. B. Slept at home. C. Climbed a mountain.
4.What does the woman usually like?
A. Milk. B. Coffee. C. Orange juice.
5.Where does the woman want to go?
A. Paris. B. Venice. C. Shanghai.
第二节(共15小题;每小题1.5分,满分22.5分)
听下面5段对话或对白,每段对话或对白后有几个小题,从题中所给的A、B、C三个选项中选出最佳选项,并标在试卷的相应位置,听每段对话或独白前,你将有时间阅读各个小题。每小题5秒钟;听完后,各小题将给出5秒钟的作答时间。每段对话或独白读两遍。
听下面一段对话,回答第6和第7题。
6.Why is the woman going to New York?
A. To look after his mother. B. To start a new job. C. To get married.
7.What will the woman work as?
A. A bank teller. B. A shop assistant. C. A financial advisor.
听下面一段对话,回答第8和第9题。
8.What is the man doing?
A. Writing a school paper.
B. Reading an article.
C. Watching a Chinese TV program.
9.What did the woman once hear?
A. Wind and sandstorms have been threatening the Great Wall.
B. Some parts of the Great Wall have been destroyed by people.
C. Some local people stole the stones from the Great Wall to build houses.
听下面一段对话,回答第10至第12题。
10. Who is on a banana diet?
A. The man’s sister. B. The man’s cousin. C. The man’s neighbor.
11. What does the woman think of a fish diet?
A. It’s bad for the teeth.
B. It’s good for the heart.
C. It costs too much.
12. What is the woman probably going to do?
A. See a doctor. B. Play tennis. C. Go shopping.
听下面一段对话,回答第13至第16题。
13. How does the man probably look now?
A. Delighted B. Worried C. Surprised
14. How much will the new rent be every month?
A.100 dollars. B. 500 dollars. C. 600 dollars.
15. What did his roommate often do in the apartment?
A. He often smoked.
B. He often drank alone.
C. He often sang with his friends.
16. What can we know about the man?
A. He likes to live alone.
B. He hates making friends.
C. He comes home late at night.
听下面一段独白,回答第17至第20题。
17. What did the man talt last week?
A. The history of Singapore
B. The climate of Singapore.
C. The festival of Singapore
18. What’s the weather like in Singapore from November to January?
A. Sunny B. Windy C. Rainy
19. When is the Singapore Food Festival held?
A. In July B. In September C. From May to July
20. Which of the following festival is held four times every year?
A. The Computer Shows
B. The Singapore Food Festival
C. The Great Singapore Sales
第二部分:阅读理解(共两节,满分40分)
第一节(共15小题;每小题2分,满分30分)
阅读下列短文,从每题所给的四个选项(A、B、C和D)中,选出最佳选项,并在答题卡上将该项涂黑。
A
Games in class
Playing computer games is getting serious. Washington teacher Tammie Schrader is so enthusiastic about computer games in education that she thinks they can be used to teach programming skills which will help students in college- starting in middle school.
Canadian teacher Justin Holladay wrote a few simple games to help his students practise math skills, and when they caught on, he started his own company to create more of them.
And the University of Washington’s Zoran Popovic got more than 4,000 Washington students to master their lessons this spring by playing a computer game for just a few hours.
The growing availability(可获得性) of inexpensive tablet computers and a new generation of young teachers who grew up playing on computers have spurred (激发)interest in games for serious purpose.
“Six or seven years ago, selling games to schools was forbidden,” said David Martz of Muzzy Software, a Boston, US Company that produces games for publishers such as McGraw-Hill. Now he said schools are interested in the promise of games-perhaps because gaming is so much more popular.
Software and education companies have tried for many years to combine youngsters’ passion for computer games with educational progress, without much success.
Popovic thinks the first efforts to combine games with education fell flat because they were created by commercial companies. These companies were more interested in selling products than seeing students master a skill.
Teachers say there are some pretty good games in the marketplace now.
Holladay, the math teacher from Alberta, Canada, began moving paper-based math games to the iPad, building games that allowed students to compete with each other and giving them instant feedback(反馈) on their progress.
The games reinforced (强化) the lessons he was teaching, and his students had fun playing, he said. “They were a lot more engaged(参与)”.
21. What factors have helped promote computer games in schools according to the article?
a. The affordability of tablet computers.
b. The preferences of young teachers
c. The advertisements of commercial companies
d. Parents’ support
e. Better games being produced
A. a, c, d B. a, b, e C. b, c, d D. b. d. e
22. What is Holladay’s attitude to the idea of using computer games in class?
A. It is not as helpful as people thought.
B. He allows students to learn in a fun way.
C. It reduces the interaction between teachers and students.
D. It sounds good but is inconvenient to get feedback from students.
23. What does “fell flat” in Paragraph7 mean?
A. Ended up in failure. B. Lost plenty of money.
C. Was a huge success. D. Gained wide popularity.
B
British children generally learn how to ride a bike at a young age. I am an exception to that rule. It’s not my dad’s fault—he tried to teach me. I remember cycling around the neighbourhood. To be honest, though, I never saw the appeal. One of my earliest memories is falling from my bike and into some spiny(多刺的) plants. I definitely didn’t want to repeat that.
So I stopped learning. My dad wasn’t going to waste his time teaching someone
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